Jessie Chen VernErn 0339153

COMPUTER APPLICATIONS
Since beginning my journey in this module, my dedication to the work and motivation to grow have led me to exceptional projects and experiences. Here are some examples of my work. Take a moment to check out my portfolio, and get in touch with any questions.

About
This course will be introducing students to the world of Computer Generated 3-Dimensional drawings. The course will be taught with minimal handouts but there will be lectures and tutorial sessions for the students in order to experiment with the software. Students are advised to practice daily, as only through practice will they be able to understand and master the software. They are also encouraged to carry out self-research in regards to the other capabilities and more complicated features of 3DS Max and Revit Architecture. Students will also be taught the potential of “cross breeding” different softwares, in order to garner the necessary desired results for their visualisation work.

"Architecture is not so much a knowledge of form, but a form of knowledge"
Bernard Tshchumi
Reflection
This project had really been challenging to me yet fun as personally I am not really good at using Revit but I want to thank Mr. Khairool and Mr. Koh for their guidance throughout this project. I really am thankful for all the tutorial videos and tutorial consultations provided as it helps me to understand further how to construct the drawings and model in Revit.
PROJECT 2: INTERIOR and EXTERIOR RENDING
This project involves the production of photorealistic still renderings using 3DS Max of the selected architecture design with materials, appropriate camera views and post-production enhancement on the visual outcome. The visualisation work would be assessed on the types and ways materials are used, types of lights and effects used to set up the scene, setup of appropriate camera views for rendering and skills of using post-production tools to enhance the visual outcome.
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Reflection
This project had taught me to create materials for 3D objects, to add lights in 3DS Max for exterior and interior rendering, to set up good photographic compositions using cameras in 3DS Max for final rendering, to understand and execute the appropriate rendering settings and To enhance the visual outcome of the renderings using post-production tools